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Interactive Graphics Homework 2 solved

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You need to remove the control sliders and modify the files, so to obtain the following effects:
1. Create a hierarchical model of a (simplified) sheep https://en.wikipedia.org/wiki/Sheep, composed of the
following parts;
a. body
b. 4 legs, each one composed of 2 independent components (upper and lower leg)
c. head
d. tail
All components are cubes, use the cube function present in the file. The sheep has a white/light grey color.
2. Add a surface on which you position the sheep that corresponds to a grass field. Attach to it a texture (color,
bump or both) to give the appearance of a grass field.
3. Load or generate at least two more textures. A color texture to be attached to the front face of the head and
a bump texture to be applied to the sides of the body to give the “wool effect”.
4. Create a (very simplified) model of a fence and position it on the surface and near the sheep.
5. Add a button that starts an animation of the sheep so that, starting from an initial position where it is in a
walking mode, it walks on the surface towards the fence by moving (alternatively back and forth) the legs,
then jumps over the fence and lands on the surface on the other side of the fence.
6. Allow the user to move the camera before and during the animation.
Describe your solution in a short document (2-3) describing your solution, the document should include a brief
description of the techniques used, the advantages and disadvantages of the proposed solution, the features of your
solution.
How to submit the homework
All files MUST be uploaded to the GitHub Classroom of this assignment, including the documentation. DO NOT
ACTIVATE GITHUB PAGES
Don’t post solutions on Google Classroom. Use Google Classroom only for questions and clarifications. Do not ask
for clarifications or comments by email, use only Google Classroom