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Human Computer Interaction Exercise 1 Usability solved

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1. Name the six goals in which usability is usually broken down. Describe each of them in your own
words (two sentences per usability goal) and provide for each of them at least one example that
was not given in the lecture.
2. State how the design of Xbox Wireless Controller Figure 1 fulfills / does not fulfill the six usability
goals. The explanation should not be longer than two sentences.
Figure 1: Source: xbox.com
Exercise 2 – Interaction modes (4 × 2 = 8 points)
Imagine the following situations where you have to interact with a system to achieve a specified task.
For each of them decide which interaction mode(s) would be the most appropriate one(s) and justify
your choices using a maximum of two sentences. It is sufficient if the main interaction mode per item is
mentioned accompanied by an adequate description (not longer than 2 sentences).
1. You would like to pay for your parking ticket before leaving the parking garage in your car. (Do
also consider the fact that some people might suffer from disabilities.)
2. You are walking in a foreign town using a pedestrian navigation system.
3. you would like to follow a recipe for baking a cake for your friend’s birthday.
4. you need to find a store in a mall using a public display
Exercise 3 – Analyze Interfaces (10 + 2 × 6 = 22 points),
(2 × 4 = 8 Bonus points)
In this section, we will focus on analyzing different user interfaces in respect to the Foundations of
Interaction Design presented in the lecture. These foundations comprise six major elements: affordances,
visibility, feedback, mapping, constraints, and consistency.
1

Figure 2: Control panel for an elevator
1. As you can see in Figure 2, this control panel for an elevator has major design flaws. Explain how the
current design addresses each of the six elements composing the foundations of interaction design
(i.e., what does it afford, what kind of feedback is provided, etc.). Once you have identified the
flaws, propose (a) new design(s) to fix them. You can use sketches or images to support your ideas.
2. Find two different user interfaces present in your environment and do the same analysis. Providing
better designs is not mandatory this time, but would provide extra points. Provide pictures of these
interfaces and a short summary of the possible interactions.
Instructions for submissions:
• You can upload your answers multiple times until November, 18th 2020 – 11:55 pm (midnight). The
most recent version will count. You cannot change your answer after November, 18th 2020 – 11:55
pm.
• If one of your group members are not contributing to the exercises, you must inform your tutor.
• Please name your submissions according to the following scheme:
HCI_exercise_XX_GGGG.pdf
XX = exercise number (e.g. 03)
GGGG = group number (e.g. G001)