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ECE 3056 Lab Assignment 3 Virtual Memory solved

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In this assignment, you will be implementing a virtual memory system simulator. You have been given a
simulator which is missing some critical parts. You will be responsible for implementing these parts. Detailed
instructions are in the files to guide you along the way. If you are having trouble, we strongly suggest
that you take the time to read about the material from the textbook and class notes.
There are 9 problems in the files that you will complete. The files that you will be changing
are the following:
• page_splitting.h – Break down a virtual address into its components.
• paging.c – Initialize any necessary bookkeeping and implement address translation.
• page_fault.c – Implement the page fault handler.
• page_replacement.c – Write frame eviction.
• stats.c – Calculate the Average Access Time of the memory system (AAT)
You will fill out the functions in these files, and then validate your output against the given outputs. If you
are struggling with writing the code, then step back and review the concepts. Be sure to start early, ask
Piazza questions, and visit us in office hours for extra help!
2 Page Splitting
In most modern operating systems, user programs access memory using virtual addresses The hardware and
the operating system work together to turn the virtual address into a physical address, which can then be
used to address into physical memory. The first step of this process is to translate the virtual address into
two parts: The higher order bits for the VPN, and the lower bits for the page offset.
In page_splitting.h, complete the vaddr_vpn and vaddr_offset functions. These will be used to split a
virtual address into its corresponding page number and page offset. You will need to use the parameters for
the virtual memory system defined in pagesim.h (PAGE_SIZE, MEM_SIZE, etc.).
3 Memory Organization
The simulator simulates a system with 1MB of physical memory. Throughout the simulator, you can access
physical memory through the global variable uint8_t mem[] (an array of bytes called ”mem”). You have
access to, and will manage, the entirety of physical memory.
The system has a 24-bit virtual address space and memory is divided into 16KB pages.
Like a real computer, your page tables and data structures live in physical memory too! Both the page table
and the frame table fit in a single page in memory, and you’ll be responsible for placing these structures into
memory.
Note: Since user data and operating system structures (such as the frame table and page tables), coexist in
the same physical memory, we must have some way to differentiate between the two, and keep user pages
from taking over system pages.
Modern day operating systems often solve this problem by dividing physical memory up into a ”kernal space”
and a ”user space”, where kernal space typically lies below a certain address and user space above. For this
Lab Assignment 3 – Virtual Memory ECE 3056
project, we’ll take a simpler approach: Every frame has a ”protected” bit, which we’ll set to ”1” for system
frames and ”0” for user frames.
4 Initialization
Before we can begin accessing pages, we will need to set up the frame table (sometimes known as a ”reverse
lookup table”). After that, for every process that starts, you’ll need to give it a page table.
For simplicity, we always place the frame table in physical frame 0 (don’t forget to mark this frame as
”protected”). Since this frame table belongs in a frame, we want to make sure that we will never evict the
frame table. To do this, we set a protected bit. During your page replacement, you will need to make sure
that you never choose a protected frame as your victim.
Since processes can start and stop any time during your computer’s lifetime, we must be a little more
sophisticated in choosing which frames to place their page tables in. For now, we won’t worry about the
logistics of choosing a frame–just call the free_frame function you’ll write later in page_replacement.c.
(Do we ever want to evict the frame containing the page table while the process is running?)
Your task is to fill out the following functions in paging.c:
1. system_init()
2. proc_init()
Each function listed above has helpful comments in the file. You may add any global variables or helper
functions you deem necessary.
Each frame contains PAGE_SIZE bytes of data, therefore to access the start of the i-th frame in memory, you
can use mem + (i * PAGE_SIZE).
5 Context Switches and the Page Table Base Register
As you know, every process has its own page table. When the processor needs to perform a page lookup, it
must know which page table to look in. This is where the page table base register (PTBR) comes in.
In the simulator, you can access the page table base register through the global variable pfn_t PTBR.
Implement the context_switch function in paging.c. Your job is to update the PTBR to refer to the new
process’s page table. This function will be very simple.
Gonig forward, pay close attention to the type of the PTBR. The PTBR holds a physical frame number
(PFN), not a virtual address. Think about why this must be.
6 Reading and Writing Memory
The ability to allocate physical frames is useless if we cannot read or write to them. In this section, you will
add functionality for reading and writing individual bytes to memory.
Because processes operate on a virtual memory space, it is necessary to first translate a virtual address
supplied by a process into its corresponding physical address, which then will be used access the location
in physical memory. This is accomplished using the page table, which contains all of a process’s mappings
from virtual addresses to physical addresses.
Lab Assignment 3 – Virtual Memory ECE 3056
Implement the mem_access function in paging.c. You will need to use the passed-in virtual address to find
the correct page table entry and the offset within the corresponding page. HINT: Use the page splitting
functions that you wrote earlier in the project.
Once you have identified the correct page table entry, you must use this to find the corresponding physical
frame and its address in memory, and then perform the read or write at the proper location within the page.
(Remember that the simulator’s memory is represented by the mem array).
Keep in mind that not all entries in a process’s page table have necessarily been mapped. Entries not yet
mapped are marked as invalid, and an attempt to access an invalid address should generate a page fault.
You will write the page_fault() function in the next section, so for now just assume that it has successfully
allocated a page for that address after it returns.
When performing a memory access to an address, you must also make sure to set the mark the containing
frame as “referenced” in the appropriate frame table entry, as well as marking the containing page as “dirty”
in the process’s page table. These bits will be used later when deciding on what pages should be evicted
first, and if an evicted page needs to be written to the disk to preserve its content.
7 Eviction and Replacement
Recall that when a CPU encounters an invalid VPN to PFN mapping in the page table, the OS allocates a
new frame for the page by either finding an empty frame or evicting a page from a frame that is in use. In
this section, you will be implementing a page fault and replacement mechanism.
Implement the function page_fault() in page_fault.c. A page fault occurs when the CPU attempts to
translate a virtual address, but finds no valid entry in the page table for the VPN. To handle the page fault,
you must find a frame to hold the page (call free_frame(), then update the page table and frame table to
reference that frame.
Next, we will turn our attention to the eviction process in page_replacement.c.
If you ask the system for a free frame when all the frames are in use, the operating system must select an
in-use frame and re-use it, “evicting” any existing page that was previously using the frame. Implement this
logic in free_frame(). You must update the mappings from VPN to PFN in the current process’ page table
as well as invalidate the mapping the evicted process’ page table to resolve the page fault.
If the evicted page is dirty, you will need to swap it out and write its contents to disk. To do so, we provide a
method called swap_write(), where you can pass in a pointer to the victim’s pagetable entry and a pointer
to the frame in memory. Similarly, after you map a new frame to a faulting page, you should check if the
page has a swap entry assigned, and call swap_read() if so.
Swap space effectively extends the memory of your system. If physical memory is full, the operating system
kicks some frames to the hard disk to accommodate others. When the “swapped” frames are needed again,
they are restored from the disk into physical memory.
8 Finishing a Process
If a process finishes, we don’t want it to hold onto any of the frames that it was using. We should release
any frames so that other processes can use them. Also: If the process is no longer executing, can we release
the page table?
As part of cleaning up a process, you will need to also free any swap entries that have been mapped to pages.
You can use swap_free() to accomplish this. Implement the function proc_cleanup() in paging.c.
Lab Assignment 3 – Virtual Memory ECE 3056
9 Computing AAT
In the final section of this project, you will be computing some statistics.
1. writes – The total number of accesses that were writes
2. reads – The total number of accesses that were reads
3. accesses – The total number of accesses to the memory system
4. page faults – Accesses that resulted in a page fault
5. writes to disk – How many times you wrote to disk
6. aat – The average access time of the memory system
We will give you some numbers that are necessary to calculate the AAT:
1. MEMORY READ TIME – The time taken to access memory SET BY SIMULATOR
2. DISK PAGE READ TIME – The time taken to read a page from the disk SET BY SIMULATOR
3. DISK PAGE WRITE TIME – The time taken to write to disk SET BY SIMULATOR
You will need to implement the compute_stats() function in stats.c
10 How to Run / Debug Your Code
10.1 Environment
Your code should compile on the ECE linux machines. You can develop on whatever environment you prefer,
so long as your code also works in the ECE machines. Non-compiling solutions will receive a 0!
10.2 Compiling and Running
We have provided a Makefile that will run gcc for you. To compile your code with no optimizations (which
you should do while developing, it will make debugging easier), run
$ make
$ ./ vm – sim -i traces / < trace >. trace
We highly recommend starting with “simple.trace.” This will allow you to test the core functionality of
your virtual memory simulator without worrying about context switches or writebacks, as this trace contains
neither.
10.3 Corruption Checker
One challenge of working with any memory-management system is that your system can easily corrupt its
own data structures if it misbehaves! Such corruption issues can easily hide until many cycles later, when
they manifest as seemingly unrelated crashes later.
To help with detecting these issues, we’ve included a “corruption check” mode that aggressively verifies your
data structures after every cycle. To use the corruption checker, run the simulator with the -c argument:
$ ./ vm – sim -c -i traces / < trace >. trace
Lab Assignment 3 – Virtual Memory ECE 3056
10.4 Debugging Tips
If your program is crashing or misbehaving, you can use GDB to locate the bug. GDB is a command line interface that will allow you to set breakpoints, step through your code, see variable values, and identify segfaults.
There are tons of online guides, click here (http://condor.depaul.edu/glancast/373class/docs/gdb.html) for
one.
To compile with debugging information, you must build the program with make debug:
$ make clean
$ make debug
To start your program in gdb, run:
$ gdb ./ vm – sim
Within gdb, you can run your program with the run command, see below for an example:
$ ( gdb ) r -i traces / < trace >. trace
If you use the corruption checker, you can set a breakpoint on panic() and use a backtrace to discover the
context in which the panic occurred:
$ ( gdb ) break panic
$ ( gdb ) r -i traces / < trace >. trace
! ( wait for GDB to stop at the breakpoint )
$ ( gdb ) backtrace
$ ( gdb ) frame N ! where N is the frame number you want to examine
Feel free to ask about gdb and how to use it in office hours and on Piazza. Do not ask a TA
or post on Piazza about a segfault without first running your program through GDB.
10.5 Verifying Your Solution
On execution, the simulator will output data read/write values. To check against our solutions, run
$ ./ vm – sim -i traces / < trace >. trace > my_output . log
$ diff my_output . log outputs / < trace >. log
Currently, we have released the expected outputs for astar.trace in outputs/astar.log. We will release a few
more expected outputs closer to the deadline.
NOTE: To get full credit you must completely match the TA generated outputs for each trace.
11 How to Submit
Run make submit to automatically package your project for submission. Submit the resulting tar.gz zip on
Canvas.
Always re-download your assignment from Canvas after submitting to ensure that all necessary
files were properly uploaded. If what we download does not work, you will get a 0 regardless
of what is on your machine.